The 2016 FRC challenge was to build a 120lb robot to cross over a variety of obstacles, defenses, and shoot 10” diameter dodge balls, boulders, into goals in a tower.
2016 was my senior year of high school and my teams third year in FRC.
As the team President, Lead Designer, Lead Programmer, and Driver I was looking forward to taking everything I had learned in my first two years in FRC and lead my team.
I was committed to following a rapid prototyping, continuious incremental improvement design approach this season.
Tech Valley Regional - Finalists (#2 seed), Industrial Design Award Winner
Finger Lakes Regional - Semifinalists (#1 Seed), Quality Award Winner
World Championship - Hopper Sub-Division, Finalists
IRI - Semifinalists
The Day 1 shooter prototype was effective in helping understand the general behavior of the game piece and the compression required to shoot.
We then moved on to how to feed the ball into the shooter. For this we added a pneumatic piston to push ball into the shooter wheels.
With both compression and feed in place we got to work on determining the angles needed to shot into the high goal from a safe location on the playing field.
With both compression and feed in place we got to work on determining the angles needed to shot into the high goal from a safe location on the playing field.
Shooter integrated into a drivetrain and fold down ball collector.
Used to practice in real scenarios driving over defenses, collecting balls, and shooting them into the tower from various locations.
Initial programming done for PID control of arm angle and shooter RPM.